v0.9.22 - Final Testing and Price Change
It’ll only be a week left until Deep Dark Wrath final releases and I would like to quickly inform you of some news about the game.
Price Changes
If you’ve been looking through the site, you should have noticed that the tentative price was changed from $3.99 to $4.99. Steam will follow suit as well. It’s a 25% increase but I think I’ve polished the game enough and have enough of a game to be worthy of that extra dollar. I’ve been researching other similar games on Steam and Itch and it seems that $4.99 is a good base price for what I’ve made.
While the game hasn’t released yet, I’m very, very sorry if I did inconvenience you with this. I’ve been mulling over this decision for a while, and I thought I’m confident enough in this game now for that new $4.99 price point. I won’t be changing this any further, but of course, I will be doing discounts in a timely fashion(trying for Seasonal Sales, etc.)
Bush and Rock Fluffing
A small little addition to give the bushes and rocks a little more life. The rocks squashing is a little weird, but its fine for me right now. I mainly want it so you can see if an enemy is hiding behind them. Maybe I should remove it for the rocks? I’m not sure, leave a comment about it below if it feels too out of place.
Final Testing
Final Testing has been done to the game to make sure everything is working alright. I was able to finally test and use controllers for the game, and as such perfect the Partial Controller Support. It was a whole can of worms I didn’t account for but I was glad to finally be able to fix them while stress testing this Full Version. Since I didn’t test the demo properly, the rebinding didn’t work, small quality-of-life things didn’t work, so I made sure it was all working well for the Full Version release. I’m not sure if I’ll update the demo with these new updates.
Fullscreen is available as an option as well. It’s still maximized on first time open or when first time opening from an older save so you won’t be forced into the option if you don’t like it.
1 Week Left
If you have any feedback, please do leave them anywhere down below as it is always greatly appreciated to help Deep Dark Wrath improve more on being a fun, lightweight, and grindy game. That’s all for this article, thank you for reading through it.
This has been CraftedCircuitry, signing off for now.
Get Deep Dark Wrath
Deep Dark Wrath
Hand-drawn Card-collecting Dungeon Crawler
Status | Released |
Author | CraftedCircuitry |
Genre | Adventure, Card Game, Role Playing |
Tags | 2D, Action RPG, collectathon, Dark Fantasy, Dungeon Crawler, Hand-drawn, Singleplayer, Top-Down |
Languages | English |
Accessibility | Configurable controls, Interactive tutorial |
More posts
- v2.1.0 - Halloween 2024 Update38 days ago
- Deep Dark Wrath in GDoC Expo 202471 days ago
- v2.0.6 - Small Updates and Game Manual93 days ago
- v2.0.4 - Depth Challenger Major Content UpdateAug 15, 2024
- v1.2.4 - Dungeon Run TimerJun 30, 2024
- v1.2.3 - Flaming Hot Sword Skins and Being a Part of a Bundle!Jun 21, 2024
- V1.2.0 - Appearance Options RevampsJun 14, 2024
- v1.1.4 - More VFX and Clearer InformationJun 05, 2024
- v1.1.3 - Oracle Reversion, Quick Map, and some BugfixingMay 29, 2024
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