v1.1.3 - Oracle Reversion, Quick Map, and some Bugfixing
While it has only been 3 days since release, I decided to add a few final release mechanics, and fix bugs I missed. I really hoped I would have put the newest additions a few weeks from now, but since I only saw the Wrath Anger Fangs visual bug after I was able to do both Quick Map and Oracle Reversion, I kinda needed to put this update out now.
Quick Changelog
Added
- Oracle Reversion allowing you to modify your Oracle Pieces(in turn modify Dungeon difficulty) once you finish the game
- Hold for Quick Area Map via Space / L1 / LT / dedicated Map Icon for Mobile
- Another Map HUD at the Front of the Map Table
- Icons of Attack(UI Accept) and Regen when they can be used to shortcut for HUDs
Fixed
- Rebinding Options says Dash instead of Sprint
- Options Focus Button not losing Focus
- Abandon and Abandon-like Buttons still activating even when already hidden
- Wrath Bar at a Glance not showing up in subsequent runs after a Wrath Anger
V1.1.1 - Some Quick and Easy Updates and Fixes
One addition is a Quick Area Map so that you’ll be able to see the map of the area vaguely. The design is very much inspired by Hollow Knight’s own Quick Map.
While I do want Adventurers to gather map knowledge on their own, this will help the onboarding experience a little better so you’re not totally lost. And it only vaguely shows the map, the Points, Enemies, Key Items, and Walls won’t show up. It just shows the rough outline of the area and the entry and exits. Essentially you have the Map in the Compendium in your hands.
Once you have a good idea of what to do, you can just not use it anymore. It’s some option I’ve been thinking about whether I wanted it in or not, but ultimately it’ll help a new Adventurer learn a bit quicker and better. I’m hoping it’ll make for a better experience.
I also had some bugs to fix and some smaller additions added. I also found that the newly added Wrath Anger fangs don’t show up again if you the Wrath got Angered in a previous run. While it is only a visual bug, that’s still an important UI element Adventurers need to see. It was also just moving 1 line of code to the main reset function too.
V1.1.3 - Oracle Reversion
This is a weird endgame addition to kind of replay the game without the need to reset saves or reset cards. Yes, it’s a way to just reuse and pad content. This was not really part of my post-release plans but was simply a quick idea I had while I rested from Deep Dark Wrath.
The GIF seems to look like it is skipping some numbers but it does indeed scroll through 0 to 7, and the highest accumulated Oracle Pieces. The highest accumulated amount also accounts for how many you’ve gained even if you lowered the current Oracle Piece amount.
Just A Few Days after Release
I’m terribly sorry if the Wrath Fangs visual bug has inconvenienced you. I really should have tested it more and looked into it more. Hoping you all are enjoying the game. This has been CraftedCircuitry signing off for now.
Get Deep Dark Wrath
Deep Dark Wrath
Hand-drawn Card-collecting Dungeon Crawler
Status | Released |
Author | CraftedCircuitry |
Genre | Adventure, Card Game, Role Playing |
Tags | 2D, Action RPG, collectathon, Dark Fantasy, Dungeon Crawler, Hand-drawn, Singleplayer, Top-Down |
Languages | English |
Accessibility | Configurable controls, Interactive tutorial |
More posts
- v2.2.5 - Winter 2024 Update10 days ago
- v2.1.0 - Halloween 2024 Update60 days ago
- Deep Dark Wrath in GDoC Expo 202493 days ago
- v2.0.6 - Small Updates and Game ManualAug 22, 2024
- v2.0.4 - Depth Challenger Major Content UpdateAug 15, 2024
- v1.2.4 - Dungeon Run TimerJun 30, 2024
- v1.2.3 - Flaming Hot Sword Skins and Being a Part of a Bundle!Jun 21, 2024
- V1.2.0 - Appearance Options RevampsJun 14, 2024
- v1.1.4 - More VFX and Clearer InformationJun 05, 2024
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